Welcome to SU Scholar

SU Scholar is Southwestern University's institutional repository, preserving and providing access to content created by members of the University. It collects scholarly and creative works produced by faculty, students, and other members of the Southwestern University community. SU Scholar includes faculty working papers, journal articles, conference presentations, book chapters, and creative works. It also highlights the best in student work, including select capstone projects, Paideia Seminar work, and more.

SU Scholar is managed by the Information Services Division in support of scholarship at Southwestern University. It is open-access compliant, with content freely accessible and searchable via Google Scholar and other search engines. To learn more about publishing in SU Scholar, see this guide. To contact us, email suscholar@southwestern.edu.

Communities

Recently Added

  • Krolikowski, Anna; Friday, Sarah; Quintanilla, Alice; Schrum, Jacob (EvoMUSART: International Conference on Computational Intelligence in Music, Sound, Art, and Design, 2020)
    This paper demonstrates a computational approach to generating art reminiscent of Zentangles by combining Picbreeder with Wave Function Collapse (WFC). Picbreeder interactively evolves images based on user preferences, and ...
  • Friedman, Adina; Schrum, Jacob (Proceedings of the Conference on Games (CoG 2019), 2019)
    First-Person Shooter games are a popular genre that often includes a team deathmatch mode of play: teams of agents score by killing members of the other team. When played without other humans, this mode features both ...
  • Hollingsworth, Bryan; Schrum, Jacob (Proceedings of the Congress on Evolutionary Computation (CEC 2019), 2019)
    Procedural Content Generation (PCG) has been used extensively in video games as both a cost saving measure and a means to increase replayability. Evolutionary computation is an approach to PCG that has the ability to ...
  • Price, William; Schrum, Jacob (Proceedings of the Congress on Evolutionary Computation (CEC 2019), 2019)
    Ms. Pac-Man is a well-known video game used extensively in AI research. Past research has focused on the standard, fully observable version of Ms. Pac-Man. Recently, a partially observable variant of the game has been used ...
  • Anthony, Barbara M. (SIGCSE, 2012)
    Operations research, while not traditionally taught at many small or liberal arts colleges, can be a significant asset to the offerings of a computer science department. Often seen as a discipline at the intersection of ...

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